Hymm is currently at level 16 with 17 banked and the life is going pretty well. The only upset was when I ran Foundation of Discord with Rach, and decided to jump in the hole with Patrick the Maniacal and his earth elementals while Rach went to answer the door….. yeah that wasn’t the best idea I’ve had 😛
Anyway, both Evennote & Erdique said the build sounded interesting, so for a laugh I’ve decided to post it (not something I usually bother with). It’s probably not the most effective build, but it is fun so far 🙂
(3 Fighter / 7 Bard / 10 Artificer / 8 Epic)
Hit Points: 379
Spell Points: 1255
BAB: 15/15/20/25/25
Fortitude: 12
Reflex: 16
Will: 15
Abilities(36 Point) | StartingBase Stats(Level 1) | EndingBase Stats(Level 28) | Feat/EnhancementModified Stats(Level 28) |
---|---|---|---|
Strength | 14 | 19 | 19 |
Dexterity | 14 | 25 | 25 |
Constitution | 14 | 19 | 19 |
Intelligence | 16 | 21 | 21 |
Wisdom | 10 | 15 | 15 |
Charisma | 14 | 20 | 20 |
Tomes Used
+1 Tome of Strength used at level 3
+1 Tome of Dexterity used at level 3
+1 Tome of Constitution used at level 3
+1 Tome of Intelligence used at level 3
+1 Tome of Wisdom used at level 3
+1 Tome of Charisma used at level 3
+2 Tome of Strength used at level 7
+2 Tome of Dexterity used at level 7
+2 Tome of Constitution used at level 7
+2 Tome of Intelligence used at level 7
+2 Tome of Wisdom used at level 7
+2 Tome of Charisma used at level 7
+3 Tome of Strength used at level 11
+3 Tome of Dexterity used at level 11
+3 Tome of Constitution used at level 11
+3 Tome of Intelligence used at level 11
+3 Tome of Wisdom used at level 11
+3 Tome of Charisma used at level 11
+4 Tome of Strength used at level 15
+4 Tome of Dexterity used at level 15
+4 Tome of Constitution used at level 15
+4 Tome of Intelligence used at level 15
+4 Tome of Wisdom used at level 15
+4 Tome of Charisma used at level 15
+5 Tome of Strength used at level 19
+5 Tome of Dexterity used at level 19
+5 Tome of Constitution used at level 19
+5 Tome of Intelligence used at level 19
+5 Tome of Wisdom used at level 19
+5 Tome of Charisma used at level 19
Skills | StartingBase Skills(Level 1) | EndingBase Skills(Level 28) | Feat/EnhancementModified Skills(Level 28) |
---|---|---|---|
Balance | 4 | 21 | 29 |
Bluff | 2 | 5 | 13 |
Concentration | 4 | 8 | 17 |
Diplomacy | 2 | 5 | 13 |
Disable Device | n/a | 27 | 36 |
Haggle | 2 | 5 | 13 |
Heal | 0 | 13 | 21 |
Hide | 2 | 7 | 15 |
Intimidate | 2 | 5 | 13 |
Jump | 6 | 12 | 20 |
Listen | 0 | 2 | 10 |
Move Silently | 2 | 7 | 15 |
Open Lock | n/a | 29 | 38 |
Perform | n/a | n/a | n/a |
Repair | 3 | 5 | 13 |
Search | 5 | 27 | 35 |
Spellcraft | 3 | 5 | 13 |
Spot | 2 | 24 | 32 |
Swim | 2 | 4 | 12 |
Tumble | n/a | 8 | 16 |
Use Magic Device | 4 | 27 | 35 |
Level 1 (Fighter)
Skill: Balance (+2)
Skill: Concentration (+2)
Skill: Jump (+4)
Skill: Search (+2)
Skill: Spot (+2)
Skill: Use Magic Device (+2)
Feat: (Human Bonus) Cleave
Feat: (Past Life) Past Life: Barbarian
Feat: (Past Life) Past Life: Bard
Feat: (Past Life) Past Life: Cleric
Feat: (Past Life) Past Life: Druid
Feat: (Past Life) Past Life: Favored Soul
Feat: (Past Life) Past Life: Fighter
Feat: (Past Life) Past Life: Monk
Feat: (Past Life) Past Life: Monk
Feat: (Past Life) Past Life: Paladin
Feat: (Past Life) Past Life: Ranger
Feat: (Past Life) Past Life: Ranger
Feat: (Past Life) Past Life: Rogue
Feat: (Past Life) Past Life: Sorcerer
Feat: (Selected) Power Attack
Feat: (Fighter Bonus) Single Weapon Fighting
Feat: (Automatic) Attack
Feat: (Automatic) Defensive Fighting
Feat: (Automatic) Heavy Armor Proficiency
Feat: (Automatic) Heroic Durability
Feat: (Automatic) Light Armor Proficiency
Feat: (Automatic) Martial Weapon Proficiency (ALL)
Feat: (Automatic) Medium Armor Proficiency
Feat: (Automatic) Shield Proficiency (General)
Feat: (Automatic) Simple Weapon Proficiency
Feat: (Automatic) Sneak
Feat: (Automatic) Sunder
Feat: (Automatic) Tower Shield Proficiency
Feat: (Automatic) Trip
Level 2 (Fighter)
Skill: Jump (+1)
Skill: Search (+0.5)
Skill: Spot (+0.5)
Skill: Tumble (+1)
Skill: Use Magic Device (+0.5)
Feat: (Fighter Bonus) Dodge
Level 3 (Fighter)
Skill: Balance (+1)
Skill: Jump (+1)
Skill: Search (+0.5)
Skill: Spot (+0.5)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Precision
Level 4 (Bard)
Ability Raise: DEX
Skill: Balance (+4)
Skill: Search (+0.5)
Skill: Spot (+0.5)
Skill: Use Magic Device (+4)
Feat: (Automatic) Dismiss Charm
Feat: (Automatic) Fascinate
Feat: (Automatic) Inspire Courage
Spell (1): Sonic Blast
Level 5 (Bard)
Skill: Balance (+1)
Skill: Concentration (+2)
Skill: Jump (+2)
Skill: Search (+0.5)
Skill: Spot (+0.5)
Skill: Use Magic Device (+1)
Spell (1): Otto’s Resistible Dance
Level 6 (Artificer)
Skill: Disable Device (+4)
Skill: Open Lock (+4)
Feat: (Selected) Great Cleave
Feat: (Automatic) Artificer Construct Mastery
Feat: (Automatic) Artificer Knowledge: Scrolls
Feat: (Automatic) Exotic Weapon Proficiency: Great Crossbow
Feat: (Automatic) Exotic Weapon Proficiency: Repeating Heavy Crossbow
Feat: (Automatic) Exotic Weapon Proficiency: Repeating Light Crossbow
Feat: (Automatic) Inscribe Artificer Scroll
Feat: (Automatic) Magical Training
Feat: (Automatic) Rapid Reload
Feat: (Automatic) Revive Iron Defender
Feat: (Automatic) Trapfinding
Feat: (Automatic) Unleash Iron Defender
Spell (1): Ablative Armoor
Spell (1): Enchant Weapons
Spell (1): Resist Energy
Spell (1): Static Shock
Spell (1): Shield of Faith
Level 7 (Bard)
Skill: Disable Device (+1)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Spot (+1)
Skill: Use Magic Device (+2)
Feat: (Automatic) Inspire Competence
Spell (1): Remove Fear
Level 8 (Artificer)
Ability Raise: DEX
Skill: Disable Device (+2)
Skill: Open Lock (+2)
Skill: Search (+2)
Skill: Spot (+2)
Skill: Use Magic Device (+1)
Feat: (Automatic) Artificer Craft Mastery
Feat: (Automatic) Artificer Knowledge: Potions
Feat: (Automatic) Artificer Rune Arm Use
Spell (1): Enchant Armor
Level 9 (Bard)
Skill: Disable Device (+1)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Spot (+2)
Skill: Use Magic Device (+1)
Feat: (Selected) Improved Single Weapon Fighting
Spell (2): Blur
Spell (2): Cure Moderate Wounds
Level 10 (Bard)
Skill: Disable Device (+1)
Skill: Open Lock (+1)
Skill: Search (+2)
Skill: Spot (+1)
Skill: Use Magic Device (+1)
Feat: (Automatic) Improved Heroic Durability
Spell (1): Grease
Spell (2): Invisibility
Level 11 (Bard)
Skill: Disable Device (+1)
Skill: Open Lock (+2)
Skill: Search (+1)
Skill: Spot (+1)
Skill: Use Magic Device (+1)
Feat: (Automatic) Suggestion
Level 12 (Artificer)
Ability Raise: DEX
Skill: Disable Device (+3)
Skill: Open Lock (+2)
Skill: Search (+1)
Skill: Spot (+2)
Skill: Use Magic Device (+1)
Feat: (Selected) Weapon Finesse
Feat: (Automatic) Artificer Knowledge: Wands
Spell (2): Elemental Weapons
Level 13 (Bard)
Skill: Disable Device (+1)
Skill: Heal (+4)
Skill: Use Magic Device (+1)
Spell (2): Rage
Spell (3): Cure Serious Wounds
Spell (3): Displacement
Level 14 (Artificer)
Skill: Disable Device (+3)
Skill: Open Lock (+2)
Skill: Search (+2)
Skill: Spot (+1)
Skill: Use Magic Device (+1)
Feat: (Artificer Bonus) Extend Spell
Feat: (Automatic) Trapmaking
Spell (2): Curative Admixture: Cure Moderate Wounds
Level 15 (Artificer)
Skill: Disable Device (+1)
Skill: Open Lock (+2)
Skill: Search (+2)
Skill: Spot (+3)
Skill: Use Magic Device (+1)
Feat: (Selected) Greater Single Weapon Fighting
Feat: (Automatic) Artificer Knowledge: Arms and Armor
Feat: (Automatic) Retain Essence
Spell (2): Byeshk Weapons
Level 16 (Artificer)
Ability Raise: DEX
Skill: Disable Device (+1)
Skill: Heal (+0.5)
Skill: Open Lock (+2)
Skill: Search (+3)
Skill: Spot (+2)
Skill: Use Magic Device (+1)
Spell (3): Adamantine Weapons
Level 17 (Artificer)
Skill: Disable Device (+1)
Skill: Heal (+2.5)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Spot (+1)
Skill: Use Magic Device (+1)
Feat: (Automatic) Artificer Knowledge (ALL)
Spell (3): Stoneskin
Level 18 (Artificer)
Skill: Disable Device (+1)
Skill: Heal (+2.5)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Spot (+1)
Skill: Use Magic Device (+1)
Feat: (Artificer Bonus) Quicken Spell
Feat: (Selected) Weapon Focus: Piercing Weapons
Spell (3): Shield of Faith, Mass
Level 19 (Artificer)
Skill: Balance (+1)
Skill: Disable Device (+1)
Skill: Heal (+1.5)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Spot (+1)
Skill: Use Magic Device (+1)
Spell (4): Armor of Speed
Level 20 (Artificer)
Ability Raise: CHA
Skill: Balance (+5)
Spell (4): Cold Iron Weapons
Level 21 (Epic)
Feat: (Selected) Epic: Overwhelming Critical
Feat: (Automatic) Epic: Epic Power
Feat: (Automatic) Epic: Epic Skills
Level 22 (Epic)
Level 23 (Epic)
Level 24 (Epic)
Feat: (Selected) Epic: Great Dexterity
Level 25 (Epic)
Level 26 (Epic)
Feat: (Epic Destiny) Epic Destiny: Holy Strike
Level 27 (Epic)
Feat: (Selected) Epic: Blinding Speed
Level 28 (Epic)
Ability Raise: DEX
Feat: (Epic Destiny) Epic Destiny: First Blood
Enhancement: Purple Dragon Knight – Improved Recovery (Rank 1)
Enhancement: Swashbuckler (Brd) – Confidence (Rank 1)
Enhancement: Swashbuckler (Brd) – Swashbuckling (Rank 1)
Enhancement: Swashbuckler (Brd) – Uncanny Dodge (Rank 1)
Enhancement: Swashbuckler (Brd) – On Your Toes (Rank 1)
Enhancement: Swashbuckler (Brd) – On Your Toes (Rank 2)
Enhancement: Swashbuckler (Brd) – On Your Toes (Rank 3)
Enhancement: Swashbuckler (Brd) – Blow By Blow (Rank 1)
Enhancement: Swashbuckler (Brd) – Blow By Blow (Rank 2)
Enhancement: Swashbuckler (Brd) – Blow By Blow (Rank 3)
Enhancement: Swashbuckler (Brd) – En Pointe (Rank 1)
Enhancement: Swashbuckler (Brd) – En Pointe (Rank 2)
Enhancement: Swashbuckler (Brd) – En Pointe (Rank 3)
Enhancement: Swashbuckler (Brd) – Fast Movement (Rank 1)
Enhancement: Swashbuckler (Brd) – Sword Dance (Rank 1)
Enhancement: Swashbuckler (Brd) – Sword Dance (Rank 2)
Enhancement: Swashbuckler (Brd) – Sword Dance (Rank 3)
Enhancement: Swashbuckler (Brd) – Action Boost: Doublestrike (Rank 1)
Enhancement: Swashbuckler (Brd) – Action Boost: Doublestrike (Rank 2)
Enhancement: Swashbuckler (Brd) – Action Boost: Doublestrike (Rank 3)
Enhancement: Swashbuckler (Brd) – Elegant Footwork (Rank 1)
Enhancement: Swashbuckler (Brd) – Cannoneer (Rank 1)
Enhancement: Swashbuckler (Brd) – On the Mark (Rank 1)
Enhancement: Swashbuckler (Brd) – On thee Mark (Rank 2)
Enhancement: Swashbuckler (Brd) – On the Mark (Rank 3)
Enhancement: Swashbuckler (Brd) – Music Box (Rank 1)
Enhancement: Swashbuckler (Brd) – Coupe De Grace (Rank 1)
Enhancement: Swashbuckler (Brd) – Exploit Weakness (Rank 1)
Enhancement: Battle Engineer (Art) – Battle Engineer (Rank 1)
Enhancement: Battle Engineer (Art) – Infused Weapons (Rank 1)
Enhancement: Battle Engineer (Art) – Field Engineer (Rank 1)
Enhancement: Battle Engineer (Art) – Thermal Venting (Rank 1)
Enhancement: Battle Engineer (Art) – Thermal Venting (Rank 2)
Enhancement: Battle Engineer (Art) – Thermal Venting (Rank 3)
Enhancement: Battle Engineer (Art) – Thaumaturgical Conduits (Rank 1)
Enhancement: Battle Engineer (Art) – Thaumaturgical Conduits (Rank 2)
Enhancement: Battle Engineer (Art) – Thaumaturgical Conduits (Rank 3)
Enhancement: Stalwart Defender (Ftr) – Toughness (Rank 1)
Enhancement: Stalwart Defender (Ftr) – Stalwart Defense (Rank 1)
Enhancement: Stalwart Defender (Ftr) – Durable Defense (Rank 1)
Enhancement: Stalwart Defender (Ftr) – Durable Defense (Rank 2)
Enhancement: Stalwart Defender (Ftr) – Durable Defense (Rank 3)
Enhancement: Stalwart Defender (Ftr) – Stalwart Defensive Mastery (Rank 1)
Enhancement: Stalwart Defender (Ftr) – Stalwart Defensive Mastery (Rank 2)
Enhancement: Stalwart Defender (Ftr) – Stalwart Defensive Mastery (Rank 3)
Enhancement: Stalwart Defender (Ftr) – Resilient Defense (Rank 1)
Enhancement: Stalwart Defender (Ftr) – Resilient Defense (Rank 2)
Enhancement: Stalwart Defender (Ftr) – Resilient Defense (Rank 3)
Enhancement: Kensei (Ftr) – Kensei Focus: Light Blades (Rank 1)
Enhancement: Kensei (Ftr) – Kensei Weapon Specialization: Light Blades (Rank 1)
Enhancement: Kensei (Ftr) – Haste Boost (Rank 1)
Enhancement: Kensei (Ftr) – Haste Boost (Rank 2)
Enhancement: Kensei (Ftr) – Haste Boost (Rank 3)
Enhancement: Kensei (Ftr) – Reed in the Wind (Rank 1)
Enhancement: Kensei (Ftr) – Reed in the Wind (Rank 2)
Enhancement: Kensei (Ftr) – Reed in the Wind (Rank 3)
Enhancement: Kensei (Ftr) – Kensei Weapon Specialization: Light Blades (Rank 1)
Enhancement: Kensei (Ftr) – Improved Dodge (Rank 1)
Enhancement: Kensei (Ftr) – Improved Dodge (Rank 2)
Enhancement: Kensei (Ftr) – Improved Dodge (Rank 3)
Enhancement: Kensei (Ftr) – Critical Accuracy (Rank 1)
Don’t take too much notice of the spells. The only ones I think are important are blur, displacement & invisibility. I also think I should have put more (i.e. some!) points in Perform. I could start adding them now, but as I have my bard levels already it would be costly. Since I tend not to bother LR’ing mistakes (unless they are really REALLY bad!) out of a build, as I’m not staying in this life for long, I’ll probably just cope.
I also suspect I may reset his enhancements after level 20 & use a buckler rather than a rune arm. Maybe….
Other Stuff
This weekend we ran some Crystal Cove with the guild as some of us wanted a few pieces of level 24 gear. I have so much stuff left over from previous years, I only really need the new gems. We had some good runs and a lot of fun.
Have fun, see you around!
Kobald assault!
You know you love it! 😛
You jumped into the pit with Patrick the Maniacal? On a ranged toon???? They say there is a fine line between bravery and foolishness – I think you may have crossed it…several times.
😉
{Oh, and “tactical detonation”, baby! At least in heroic content.}
😉
Ah but he’s all about the swashbuckling! (And I’d forgotten about using a crossbow…)
Hehehe. I have yet to try buckling my swashes in DDO.
😉
Reblogged this on DDOCentral.
I’m glad you are having fun the with build!! LOL, yeah Patrick the Maniacal is a pain solo, I feel your pain there!!
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