Everyone who plays DDO will know that this week the Shadowfell Conspiracy expansion pack was released. There has been happiness, anger, ranting.. all over the place – twitter, the forums etc.. Here’s my thoughts so far.
The main change with this release was the overhaul to the enhancement system. For me, my concern was that it would completely mess up the ability or viability of multiclassing. If anything, I actually think the changes have made this better. I have reset the enhancements on two of my level 25 characters, Grypp (tank) and Dimachaerii (dark monk). I have specifically not LR’d. I realise for my monk this means I have feats that I could be using, but I wanted to get settled with the enhancements first & decide how I wanted to proceed. Both guys are doing well. My only real issue is with Grypp, who loses 300 HP when he uses a heal scroll. Since I switch to a heal scroll because I’ve lost hit points in the first place.. well you can see my issue 😦 I can understand why it would affect me when I switch to a two handed weapon. The whole idea is the hit point benefit is for a sword & board set up. So I’m already thinking about changes to him. He’s 1 artificer / 1 barbarian / 18 fighter. I still think the artificer splash is useful for the crossbow use, but I think the barbarian can go. I’m still thinking on it 🙂
Myself & 2 guild members booked the week off work to try and get the most out of the expansion pack together. We did the same last year for the Menace of the Underdark expansion. It’s a nice change for us to spend a good dedicated amount of time together, rather than a few hours on an evening (weekends are usually for raids). And as a bonus, Monday night Tobril of the Defense Guild logged on and ran around with us, and on Tuesday Shuhei did 🙂
We ran a few of these quests. They’re OK, but nothing really made me go ‘ooh’. I’m also not entirely sure we ran them all… eh maybe later this week 🙂
OK, I love it out here. It’s taken over as my favourite wilderness area from Kings Forest (what can I say – I like the great outdoors).
The wilderness area seems huge. There is great art work done by the Turbine team here. And there is a great variety in the area too – starting from lowland trees moving up into the snowy mountainous areas. We have new monsters (satyrs, harpies, griffons) and they all look great.
So far we’ve run the four flagging missions but haven’t yet completed the last one. I’m hoping we’ll get that one done today. But I have really, REALLY enjoyed the missions in the Storm Horns 🙂
OK, that’s my DDO fan boy blog done 🙂 If you have the expansion, I hope you’re enjoying it as much as I am. If you haven’t, I’d recommend giving it a go!
Have fun, see you around!
3 thoughts on “U19 – The Story So Far…”
I have been thinking that 18 fighter levels might not be needed for a “tank” any more. 16/4 fighter/ranger might be good. Maybe even 14/6 ….
That’s definitely worth thinking about. Now I just have to decide whether to LR or TR….
Also, Tobril had thoughts about dodge & half plate combo’s, so I need to talk to him about that.
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