I’m a member of a small guild (6 members) on Sarlona, Heros of the Dragon’s Wrath (yes, I know, it’s mispelled – don’t get me started!).
Due to the various times the members play, some of us have ended up with characters further ahead then other members. It’s made playing together a bit more problematic – which is annoying.
So I’ve suggested to the other guild members that we create a static group, we all agree to only play when everybody else is around and try and play at least once a week. So far everyone thinks it’s a good idea. The trouble is we’re having problems deciding what the class structure should be.
My initial thoughts were 1 dps, 1 healer, 1 caster, 1 rogue (all that xp for traps!) – but what about the other 2 spots? I’d be interested in hearing your thoughts!